A Steam-like Game Store built for game developers and publishers, integrating eCommerce functionality with a Twitter-style social network for community engagement. The platform allows users to discover, purchase, and review games, while developers can upload and manage their titles, interact with players, and promote updates or content. The system is designed using a microservice architecture, enabling scalable deployment and efficient maintenance across various services such as user authentication, payments, game delivery, and social feeds. A clean and responsive UI ensures excellent performance across all devices.
- Full-stack Web Development
- Microservice Architecture Design
- UI/UX Design
- API Development & Integration
- Social Feed Module
- Payment Gateway Integration
- Admin Panel for Game Management
- Performance Optimization
- Scalable Architecture
- Real-Time Communication (WebSockets)
- RESTful & GraphQL APIs
- eCommerce Workflow & Security
- Social Media Features (post, like, follow)
- Figma – Wireframing, prototyping, and high-fidelity UI
- Adobe XD – Visual design mockups
- Illustrator – Icons and game banners
- React.js with Redux
- Next.js for SSR and performance
- Tailwind CSS for clean and scalable styling
- Socket.IO for real-time features
- Node.js with Express.js
- MongoDB & PostgreSQL for different services
- Docker & Kubernetes for containerization and orchestration
- Redis for caching & session management
- Git & GitHub for version control
- Jenkins / GitHub Actions for CI/CD
- Nginx as reverse proxy and load balancer
- AWS / DigitalOcean for deployment & hosting